var e = require;
var t = module;
var o = exports;
var ii, nn = this && this.__extends || (ii = function (t, e) {
    return (ii = Object.setPrototypeOf || {
        __proto__: []
    }
        instanceof Array &&
        function (t, e) {
            t.__proto__ = e
        } ||
        function (t, e) {
            for (var o in e) Object.prototype.hasOwnProperty.call(e, o) && (t[o] = e[o])
        })(t, e)
},
    function (t, e) {
        function o() {
            this.constructor = t
        }
        ii(t, e),
            t.prototype = null === e ? Object.create(e) : (o.prototype = e.prototype, new o)
    }
),
    rr = this && this.__awaiter ||
        function (t, e, o, i) {
            return new (o || (o = Promise))(function (n, a) {
                function r(t) {
                    try {
                        l(i.next(t))
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                        a(e)
                    }
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                function s(t) {
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                            throw(t))
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                    t.done ? n(t.value) : (e = t.value, e instanceof o ? e : new o(function (t) {
                        t(e)
                    })).then(r, s)
                }
                l((i = i.apply(t, e || [])).next())
            })
        };
var oo = (this && this.__decorate) ||
    function (e, t, a, n) {
        var i,
            o = arguments.length,
            s = o < 3 ? t : null === n ? (n = Object.getOwnPropertyDescriptor(t, a)) : n;
        if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(e, t, a, n);
        else
            for (var r = e.length - 1; r >= 0; r--)
                (i = e[r]) && (s = (o < 3 ? i(s) : o > 3 ? i(t, a, s) : i(t, a)) || s);
        return o > 3 && s && Object.defineProperty(t, a, s), s;
    };
Object.defineProperty(o, "__esModule", { value: !0 });
var a = e("BaseModuleUI"),
    n = e("NotifyEventType"),
    i = e("AssetsManager"),
    r = e("EquipInfo"),
    s = e("equip_item_info"),
    l = cc._decorator,
    _ = l.ccclass,
    c = l.property,
    d = (function (e) {
        function t() {
            var t = (null !== e && e.apply(this, arguments)) || this;
            return (
                (t.equip_item = null),
                (t.equip_view = null),
                (t.btn_view = null),
                (t.equip_name_label = null),
                (t.equip_icon_sprite = null),
                (t.int_info_node = null),
                (t.equip_skill_list = []),
                (t.equip_type = ["att", "hp", "speed", "cool"]),
                t
            );
        }
        return (
            nn(t, e),
            (t.prototype.initView = function () {
                e.prototype.initView.call(this);
                for (var t = 0; t < 3; t++)
                    for (var o = 0; o < 4; o++) cc.instantiate(this.equip_item).setParent(this.equip_view.children[t]);
                this.attachEvent(n.default.SEND_CHOOSE_EQUIP_INFO, this.showChooseEquipInfo, this),
                    this.showEquipViewInfo("att");
            }),
            (t.prototype.OnClick = function (t) {
                switch ((e.prototype.OnClick.call(this, t), t.node.name)) {
                    case "equip_att_btn":
                        this.showEquipViewInfo("att");
                        break;
                    case "equip_hp_btn":
                        this.showEquipViewInfo("hp");
                        break;
                    case "equip_speed_btn":
                        this.showEquipViewInfo("speed");
                        break;
                    case "equip_cooling_btn":
                        this.showEquipViewInfo("cool");
                }
            }),
            (t.prototype.showEquipViewInfo = function (e) {
                for (var t = 0; t < 4; t++) this.btn_view.children[t].children[0].active = e == this.equip_type[t];
                var o = [];
                for (
                    "att" == e
                        ? (o = r.default.equip_att_info)
                        : "hp" == e
                            ? (o = r.default.equip_hp_info)
                            : "speed" == e
                                ? (o = r.default.equip_speed_info)
                                : "cool" == e && (o = r.default.equip_cooling_info),
                    t = 0;
                    t < 3;
                    t++
                )
                    for (var a = 0; a < 4; a++) this.equip_view.children[t].children[a].active = !1;
                for (t = 0; t < o.length; t++) {
                    var i = r.default.eqquip_info[o[t]],
                        l = this.equip_view.children[i.eq_level - 1].children[i.eq_index];
                    l.getComponent(s.default).showEquipInfo(i), (l.active = !0);
                }
                this.emitEvent(n.default.SEND_CHOOSE_EQUIP_INFO, { use: !1, info: r.default.eqquip_info[o[0]] });
            }),
            (t.prototype.showChooseEquipInfo = function (e, t) {
                var o = t.info;
                (this.equip_name_label.string = "" + o.eq_name),
                    (this.equip_icon_sprite.spriteFrame = i.default
                        .getInstance()
                        .getEquipIconFrame("equip_" + o.eq_ID));
                for (var a = 0; a < this.equip_skill_list.length; a++)
                    (this.equip_skill_list[a].active = o.eq_skill[a]),
                        this.equip_skill_list[a].active &&
                        ((this.equip_skill_list[a].getChildByName("type").getComponent(cc.Label).string =
                            o.eq_skill[a]),
                            (this.equip_skill_list[a].getChildByName("info").getComponent(cc.Label).string =
                                o.eq_skill_des[a]));
                for (a = 0; a < 2; a++)
                    (this.int_info_node.children[a].active = o.eq_int[a]),
                        this.int_info_node.children[a] &&
                        (this.int_info_node.children[a].children[0].getComponent(cc.Label).string = o.eq_int[a]);
            }),
            oo([c(cc.Node)], t.prototype, "equip_item", void 0),
            oo([c(cc.Node)], t.prototype, "equip_view", void 0),
            oo([c(cc.Node)], t.prototype, "btn_view", void 0),
            oo([c(cc.Label)], t.prototype, "equip_name_label", void 0),
            oo([c(cc.Sprite)], t.prototype, "equip_icon_sprite", void 0),
            oo([c(cc.Node)], t.prototype, "int_info_node", void 0),
            oo([c(cc.Node)], t.prototype, "equip_skill_list", void 0),
            oo([_], t)
        );
    })(a.default);
o.default = d;
